Show HN: I rewrite my game while it is still running (github.com)

🤖 AI Summary
A new tool called jdBasic has been launched, allowing developers to rewrite their games on-the-fly while they are running. Using a built-in MCP server to facilitate AI pair programming, developers can pause their game, make changes through natural language prompts to an AI model like Claude, and then resume gameplay without any interruptions. For instance, tasks like changing character colors or modifying lives can be executed seamlessly, while more complex adjustments may require compiling new code to be injected into the running game. This innovation is significant for the AI/ML community as it exemplifies the potential of integrating AI-driven coding assistance into real-time application development. jdBasic is built on a modern BASIC interpreter featuring APL-style array programming, hot-reloadable code, and robust graphical capabilities, making it an ideal platform for rapid prototyping. Key features include vectorized data operations, multiple networking options, and the ability to embed within the Godot engine for 3D game development. By reducing friction between idea generation and execution, jdBasic aims to streamline the development process, making programming more accessible and efficient for both beginners and experienced developers.
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