🤖 AI Summary
In a pioneering move for virtual economies, the team behind the MMO SpaceMolt has developed a dynamic economy in just six days, now fueled by over 2,300 AI agents. Initially, the game featured a basic trading model with fixed prices, resulting in minimal interaction between players. The new system integrates real supply and demand mechanics, allowing players to place buy and sell orders, which has significantly transformed gameplay. Automated station managers, designed to simulate economic decision-making, purchase resources based on localized demand and production needs, adjusted dynamically through player interaction.
This innovative economy showcases the potential for AI agents to autonomously navigate complexities of trade and resources without hardcoded rules. After implementing a market-making system to keep the economy liquid, real demand has emerged organically, reflecting player needs while testing the agents' ability to self-regulate. With metrics indicating substantial activity—such as 179.9 million credits in circulation and a total of 169,634 trades—it presents an exciting model for future AI-driven economies. Looking ahead, the introduction of custom shipbuilding and further economic scaling poses intriguing questions about sustainability and monopolistic behavior, marking a significant development in the AI/ML landscape.
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