MiniMax M2.5 Is Good (ziva.sh)

🤖 AI Summary
The recent release of MiniMax M2.5 showcases its significant capabilities in game development using the Godot engine, despite initial skepticism regarding its performance. In a benchmark test where various AI models were evaluated, MiniMax M2.5 excelled by successfully completing all tasks required to create a Mario-like game world, generating assets and scripting movement, all for just $0.16. This performance comes at a notable price and efficiency leap compared to competitors like Claude Haiku 4.5 and Gemini 3 Flash, which struggled to complete essential scripting functionalities. For the AI/ML community, this highlights a promising trend towards more cost-effective inference solutions while still achieving high-quality outputs. MiniMax M2.5 demonstrated a balance of affordability and functionality, indicating a potential shift in the landscape of AI models for creative applications. However, its slower processing speed (approximately 5 minutes for the benchmark) and uncertainties around data retention practices present challenges that may prevent it from becoming the default choice. This situation underscores the ongoing evolution of AI-driven tools that are increasingly accessible yet raise important questions about governance and operational efficiency in AI deployment.
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